Holistic3D Christmas GameJam – Infinite Santa - WebGL
This game was done for a GameJam (Holistic3D Christmas Game Jam) in 2020 and is incomplete.
Known issues:
Physics glitching when throwing Christmas Lightbulbs.
No Music
No Scoring
No Pick-ups
No Options
No Statistic
No Saves…Seriously, it is incomplete.
I may go back and fix this but I need to finish my Endless Runner in Hodgepodge first.
This is pretty much Create a 3D Endless Runner from Scratch in Unity by Penny de Byl on Udemy. (https://www.udemy.com/course/endlessrunner/)
If you are interested in programming and making games, I recommend the courses by Penny de Byl & Holistic3D (https://holistic3d.com/)
The assets used in this game:
Create a 3D Endless Runner from Scratch in Unity by Penny de Byl
SYNTY (https://syntystore.com)
POLYGON - Santa & Christmas (Free stuff: https://syntystore.com/pages/free-assets?_pos=1&_sid=b61a1df78&_ss=r)
POLYGON - Western Pack
Simple Trains
Simple Forest Animals
POLYGON - Particle FX Pack
rpgwhitelock (https://assetstore.unity.com/publishers/3830)
AllSky Free
Kevin Iglesias (https://assetstore.unity.com/publishers/36307)
Basic Motions Pack, Dance Animations Pack, & Melee Warrior Animations
Fonts:
Candy Time by House of Lime
Geometr415 Blk BT font for Windows
(All donations will be used to help continuing development of Hodgepodge.)
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